Wired

Wired

60

B2

The game is set in the future, in a Martian colony and a dystopian political regime. A consortium of corporations is serving as a world government. The opposition, the autonomists, fight for a more democratic regime.

Appolo, an entertainment company and member of the Consortium, is starting a war because of the harsh laws and political attacks recently and suddenly put in place by the Consortium Leader.

A spy agency, whose role is maintaining peace, tries to understand and disarm this situation.

The lead starts with social media harassment and censorship of the man investigating potential money embezzlement by the Consortium Leader.

Game

Player Guide

Pedagogical Sequence